
When it clicks, as it does with the Souls games, progression feels meaningful and enhances the gameplay without forcing players out of the action to spend hours in menus. That’s not inherently the right or wrong choice. For gamers of a certain age, seeing Biomutant’s anthropomorphic ronin-complete with makeshift weaponry and a cool eye patch-traveling about the land, getting in fights and restoring peace to the world probably triggers a wave of nostalgia and a hope that the kind of epic, animal-based game we imagined as kids has finally been realized.īut gaming now is not like gaming then, and trends dictate that what might have been a pure action game or platformer in the ’90s and ’00s will inevitably have some sort of RPG framework attached to it. The critter protagonist was a staple of that era: Banjo and Kazooie, Spyro, Conker, even Gex. While there are obvious comparisons to The Legend of Zelda: Breath of the Wild and Shadow of Mordor, BioMutant seems to be carving its own path through its unique customization and fun gameplay elements.īiomutant releases May 25, 2021, for PC, PS4, and Xbox One.On its surface, Biomutant might look like an evolution of the kinds of character-based, 3D platformers that defined the mid-to-late ’90s. These subtle additions make for a welcome addition in otherwise gameplay rooted customization options.īiomutant is shaping up to be an incredibly ambitious open-world RPG from a surprisingly small team of 18 people. Moreover, there are options to change the primary fur color as well as the overall detail color. Players can choose from a wide array of fur types and fur coats.

While these are underlying elements of a deep role-playing experience, Biomutant does offer lighter customization options as well. According to him, "Sai Freak" is a class that would offer players X-men mutant style abilities, something that's akin to a mage character in a traditional RPG. However, game's creative director Stefan Ljungqvist, revealed one of the classes in an interview with IGN last year. Choosing their class would also influence player's starting weapons, gears, and abilities. As of now, there's no concrete info on the various classes Biomutant would offer. Players will also have to choose their initial class that aligns more with traditional roleplaying experience. On other hand, a big buffed character would indicate more strength at the cost of agility.Īside from choosing these DNA strands, which players can also "re-code" or reset later on in the game. Similarly, if players decide to invest in the Agile attribute, the character would become more nimble.

For instance, if the players decide to invest in the Charisma or Intellect attributes, the character's head would become bigger, indicating that they are smart, which in return would give it more power to pull off psychic abilities. More importantly, the furry protagonist's appearance would vary depending upon the attributes they lean towards. To begin, players will have the option to choose their character's gender. Through mixing and matching these "six DNA strands," as the game calls it, players will be able to craft their own unique character.Ĭharacter creation in Biomutant is more extensive than it may seem.

All of these attributes represent the six different tribes players will come across in the game's massive open world.

The six attributes that players can lean towards are Strength, Vitality, Charisma, Agility, and Luck. In Biomutant, players will have to choose their initial mutation that will set the foundation for their characters.
